In short, the differences between the Red and Blue Pokemon versions are minimal, if any pertain to differences in Pokemon in each game. To become a complete trainer, a player needs to catch all the Pokemon.
For this, he needs to train his Pokemon with another player, playing with the other version. Your email address will not be published. Face off against Blastoise 's torrential water cannons. Stand strong when facing Pidgeot 's stormy Gust. The Elite Four of Kanto are a step above the rest, all located at Indigo Plateau and ready to take on all challengers. If a battle between a Japanese game and a non-Japanese game is attempted, the battle simply does not work, with the save files left unharmed.
Japanese and non-Japanese Generation I core series games do not recognize each other when attempting to link them via 3DS wireless communication. When initiating a link, the Virtual Console menu on the touch screen replaces the Cable Club attendant's dialogue. The character was redesigned and included in the remakes of the games, to continue the standard of including a female protagonist. Standard programming practices usually discourage altering the source code and not testing it just before releasing the software to the customer.
The concept art depicts rough versions of various concepts that made it into the final releases of the Generation I games. These were featured in the November issue of CoroCoro , which published general information about the game. While this text would work with a typical Trainer , such as " The Lass wants to fight! Because of this, the definite article The was dropped in the final releases, leading to the somewhat odd sentence style in Generations I and II of:.
A screenshot in the instruction manual and player's guide of English Red and Blue still contains the text " The Brock wants to fight! It reads " Oddish Cut down a bush! The two games are also notorious for having several drastic glitches , among them MissingNo. On the other hand, many players have found that these oddities make Red and Blue unique from other games in the series, and have praised such errors either as opportunities for exploration or exploitation e.
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StrategyWiki has more about this subject:. Spoiler warning: this article may contain major plot or ending details. Navigation menu Personal tools Create account Log in. Game Freak. Generation I core series. Not applicable. Red Blue This section is incomplete. However, there is one key difference in the first iteration compared to the international releases that followed.
Instead of a box holding 20 monsters, the Japanese version holds up to In both cases, though, the total number of Pokemon that can be stored amounts to Similar to the ordeal with a controversial episode of the Pokemon cartoon centered around Porygon, some of the original move animations tended to border on seizure-inducing.
This was particularly the case for Electric-type moves and powerful attacks such as Hyper Beam. These were dialed back in the international release so that the flashes were slowed down or removed. Given the nature of translation differences, shifting circumstances, and artistic liberties, it makes sense that some of the game's text would be changed a bit. While most of the dialogue and plot-related details are unchanged, there are a few minor tweaks here and there.
An example includes a Silph Co. There's also a diary entry that can be read in Cinnabar Island, which brushes on the history of Mewtwo's creation. The entry is altered to align more with the events of Pokemon: The First Movie, which hadn't released at the time of Pokemon Green's creation. The entry is tweaked to mention that multiple scientists named the new Pokemon, as is shown in the film. One rumor from Creepypasta — essentially the gaming and internet equivalent of spooky urban legends — makes a mention of a phenomenon dubbed "Lavender Town Syndrome.
While this little more than a myth, it is plausible that listening to the harsher original tune loud enough or with headphones could induce some minor headaches. After all, the jarring shifts in tone and high-pitched frequencies would likely be a tough listen for many. One of the biggest differences in Pokemon Green is how each Pokemon looks. Many of those creatures' designs are iconic, and it was important that Game Freak get them right.
However, take a look at how those sprites looked in the Japanese game, and things get a whole lot more interesting. Some of the Pokemon hardly resemble their modern counterparts, with weird proportions and stances to boot.
Mew is barely recognizable, and Hitmonchan just looks bizarre. The Unknown Dungeon, sometimes known as the Cerulean Cave, is where trainers go to find the legendary Mewtwo. Some people have probably gone through that place so many times that they have the layout memorized.
However, if they were to play Pokemon Green, those memories would serve them no good. The result was still the same, with players catching Mewtwo hopefully by throwing a Master Ball , so it's not a huge difference.
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