This spooky type doesn't just have two resistances — Bug and Poison — it's also completely immune to two different types. Normal-type and Fighting-type moves will have zero effect against Ghost-type Pokemon. Now, that's overpowered. Rock is an interesting type. Did you know that if a Pokemon somehow had all eighteen types, its only weakness would be Rock? Luckily, it actually has an equal number of resistances and weaknesses, with four again. It's weak to Fighting, Grass, Ground, and Water.
What a beautiful trio of number-fours. The most populous type in the game is Water, and it also holds the title for the second-most monotypes, just behind Normal. The type makes up almost a fifth of all Pokemon.
While being very populous, Water is also busy resisting several other types. If you're using an Ice-type against a Water-type, though, the move Freeze-Dry is unique in being super-effective, which is cool literally. Tied for Rock for the most weaknesses, Grass also interestingly has quite a few resistances, tying with Rock again.
With five weaknesses and four resistances, Grass has some type of matchup effectiveness with half of all the types. Grass resists Electric, Ground, Water, and itself. One might think "Grass has the most weaknesses, why would I pick it as a starter Pokemon choice? Another interesting type is the Dragon-type , which has some weird matchup combinations when it comes to weaknesses.
Dragon resists four types — Fire, Water, Grass, and Electric. It's interesting to note that these are the four starter types from Generation I — Charmander, Squirtle, Bulbasaur, and Pikachu. There are definitely some great and commonly-used Ghost-types, but the typing alone will do little for you.
Ground is a tough one to categorize. On the other hand, that really is the exception to the rule. Generally speaking, Ground-types are hulking, slow, defensive beasts — think Hippowdon, for instance. Offensively, this is excellent, super effective on five different types, and resisted only by two Flying-types are also immune, obviously.
Where else to rank Normal but squarely in the middle? These Pokemon are, by definition, the Jack-of-all-trades of Pokemon. Normal has great special attackers like Porygon-Z, the best special wall in the entire franchise in Blissey , physical powerhouses… everything you could ever want.
Steel and Rock resist Normal, and Ghost is immune, meaning that these 'mons will often find themselves walled. Like all others, these Pokemon have their pros and cons. Fighting is usually characterized by strong physical threats; the Heracrosses, Terrakions, and Machamps of the world. A fair few are tanky, but they tend to favor speed over survivability. There have been some real highs and lows for Fighting recently. A few years back, they were prized as one of a select band of Pokemon able to swiftly end Mega Kangaskhan, sending it shooting down from the ever-present dominance it exerted over the meta.
They were also hampered by the threat that was Talonflame , though, and all of the Fairy-type Tapus doing the rounds make it difficult for them to operate. The struggle can be real. Things are a little more balanced for our fiery friends. They have some very common weaknesses in Ground and Rock, the latter being particularly annoying because of Stealth Rock.
Even with all of that said, though, Fire has some key advantages. It can scare away the ever-present Steel-types, and it also has a super important and rare resistance to Fairy. Ground-types are immune to your Pikachu's attacks.
Like Fighting-types, Electric Pokemon usually want to hit hard and fast, and so they can struggle with anything that resists their STAB. Then there was the huge buff to Knock Off, which was carried by everything. Then, Fairy-types appeared, and Dark-types were reduced to cowering in their bedrooms and muttering that they hate everyone, like the edgy teenagers they are. There are still the super popular likes of Alolan Muk to fly the flag, though.
Flying is, admittedly, a cool type. Remember the Bird Keeper trainer class? There are eighteen types in the Pokemon world, and they all related to one another differently.
As a result, it can be difficult to remember all of the matchups and combinations. Throw in the fact that many Pokemon are dual-types, and it gets even more complicated. Never fear, though, as this article has you covered. This post will look at every type and its weaknesses, resistances, immunities, and more. In alphabetical order, here's every Pokemon type and how it relates to the others. Updated on September 13, by Michael Christopher: We've updated this list to give it a new format and make it easier to read.
Each type's interactions are now in a much more readable table. Bug's relation to other types has changed as new ones have been added over the years, though that's true for most types. Unfortunately, it is resisted by many types, but, luckily, only has a few weaknesses. As of Generation VI, here's what you need to know about the Bug-type, defensively.
Offensively, Bug isn't great, but it does do well against some common types, making it useful in some situations. For the early years, it was one of the only threats to the dominant Psychic-type, and it retains that effectiveness today. The Dark-type was added in Generation II and has also seen some changes in type matchup since then.
Offensively, Dark is pretty useful, being created to balance out the powerful Psychic Pokemon that were dominating at the time. The Dragon-type is really interesting when it comes to type matchups. The Fairy-type was added in Generation VI and posed a serious threat to Dragon Pokemon, changing the latter's role in the meta forever. Offensively, Dragon is even more interesting, being only good against itself. Additionally, only one type resists Dragon-type moves and only one is immune to them.
Because of this, Dragon has to rely on sheer power, unless it's going up against other Dragon-types, who are the only ones weak to it.
Electric is one of only two types that can boast having a single weakness. The other one with this characteristic is the Normal-type. If a pure Electric-type can become airborne through the use of the ability Levitate or other methods, it actually has no weaknesses.
It's also worth noting that Electric-type Pokemon are immune to paralysis. Offensively, Electric can be very useful. It's good against some common types, but Ground-types are immune to it, so one must be careful.
Fairy is the most recent type added to the series , debuting in Generation VI and shaking up the meta. Fairy is now considered by many to be one of the best types, and may perhaps see its own rebalancing. But, as of now, some popular powerful types can remain scared of these cute pink Pokemon. Offensively is where Fairy shines.
It's great against some popular types and is only resisted by a few. Fighting has an interesting property that it shares with Bug , as they're the only types that resist each other. In terms of weaknesses, Fighting has a few that are pretty common and powerful. Sadly, Fighting is one of the types that does not resist itself. Offensively, Fighting stands out. It's good against a decent number of types but sadly resisted by a bunch as well.
It's worth noting that Fighting is one of the few things not resisted by Steel, and it is actually good against it.
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